Thursday, October 23, 2014

AAR: Baby Steps

Been a while, but time to throw out a few posts after a week break.

So it all started with this. Ilaister is just sitting there for a few minutes camping inside WHBOO's home system on their backdoor high sec, and gets a Purifier kill. While it was small, it got their attention, and as such counters a few minutes latter to slaughter him and Kezei, but killed a Daredevil in return. There is a small scuffle on comms about not having back up and people sitting in the POS 5 jumps back from them, tempers flare a bit, but we calm down and after a while get a shield kite fleet formed and moved out.

They counter form with, what I like to call 'longbows,' which is basically Beams/Rails/Sentries to project damage but yet not to snipe with them. It offers the ability to still brawl in WHs (which is the preferred method of fighting) but because of the range it offers valuable flexibility in a fight. Longbows are an excellent counter to kiting fleets, and the blap a Cerberus and an Ishtar out from under us. Seeing their counter we burn back the 5 jumps home, refit to a mix of armor brawl and longbows ourselves with 4 Guardians, and burn back the 5 jumps to them.

Knowing they were low on number, we had half our Logistics wing and DPS hold a jump back, while the rest went in and committed. We chase them back, and they start to try bailing. Back in their home system their Guardians hold grid well enough to get most of their fleet out thanks to some well placed jams and damps. In the end it was not enough though, as a Zealot and their two Guardians died. They did one important job though: hold the field long enough for a Triage Archon to land.

Now, our fleet knows the risks of engage a fight in someone's home system: the enemy always will have capital advantage, and are in easy range to refit. We also know that we have a weird rag tag armor fleet, some are in T3s, some are in Recons, we have two neuting battleships, its an interesting collection. But we go in anyway at the thought of getting a capital kill.

I've said it before and I will say it again: we are quite inexperienced when it comes to capital PvP, at the same time though we are willing to learn, in hard ways. At the moment, they are in their weak time zone, but will be slowly gaining strength as the fight goes on. Unfourtunatly, we lack DPS and Neuts to kill the Archon in time, then a Moros lands, then a Bhaalgorn, Falcon, Naglfar, Scorpion, and some various mixed DPS, a second Archon. Knowing we lack DPS and neuts, me and Andoi run back home as fast as possible, all 5 jumps again. Andoi goes for his Naglfar, I go for a Neut Legion (which I could have gone for a Bhaalgorn but I was worried about being blapped). We traverse the 5 jumps back together, and when we jump, the hole closes behind us, we are truly balls deep, and we die or we win.

The fight it taking place approximately 50km off of where the hole was, so Andoi is not in the greatest position, but he can still shoot regardless with Depleted Uranium. Its hard to break two Dreads and two Archons in a balled up position where they can all refit. We come close to killing the Moros, grazing its hull, but it wasn't enough. Things slowly keep escalating to the point where the jams and neuts are nearly unbearable on our sub-capitals, but we hang on by our fingernails, until of course the third Dread landed next to our Naglfar, along with a Bhaalgorn.

Knowing he was in trouble we bounce off a planet and warp back at zero to Andoi, but thankfully the Moros was armor tanked, and Andoi was shield, so he was able to kill it in the time it took us to bounce, a near solo kill. Andoi was cap dead from the Bhaalgorn though, and the Bhaalgorn was still barely within range of his Triage, so we couldn't kill him. At this point all hell breaks loose. All three of their Falcons wreck our Logistics chain, Loki webs land and people start popping, a new Moros lands and finishes off the cap dead Naglfar. Things fucking got blown to hell and back. Everyone scatters, most get through their back door high sec, until it closes, leaving the rest to escape down their static chain.

It was a hard fight, but we can learn from it in the end and be better. In the end though, I can't see much we could have done against that other than have more people in neuting ships. They just had the capital superiority and the only reason we got a capital kill was them handing it to us on a silver platter.

Still, for being pretty inexperienced in this kind of fighting, I like to think we did ok.

Battlereport WHBOO Side
Battlereport Static Side

Good little brawl.



Blöd

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