Sunday, April 27, 2014

AAR: Pissed on by Disavowed.

I think I need to stop commanding our fleets for a bit, I seem to get everyone killed lately.

So, Disavowed is in the chain, originating from a C6 at the very end of the chain. We have had some good fights with them in the past, and based on past experiences we expect them to bring a 15-20 man gang. We can't match the numbers, so we ask for help from Task Force Proteus to bring DPS and ECM, while we cover the Logistics and neuts.

We form up with three Guardians, two neut Legions, Armageddon, and a Stratios for a scout. TFP brings assorted DPS and a Falcon with four Amarr racial jammers. We warp our fleet onto a C5 connection within a C5 wormhole with a Cataclysmic Variable effect, so our logistics would be repairing significantly more than they normally would, but theirs would as well. We wait for them to form up, our Stratios reports 4 Guardians, 2 Jamgus, and various Legions and Proteus for DPS.

Now, at this point my first thought is bail, we can't break 4 Guardians with nothing but 3 neut ships and a Falcon, but I think it would have been a waste of TFP's time to come this way for nothing, and 4 Guardians to our three, and we have more neuts than them. It seems reasonable, and I decided to take the fight. I respect everyone of us who got involved for risking everything that they did. I just wish it could have ended with at least one kill.

We prime their first Guardian in and spread neuts and jams across their other Guardians. In return they prime our Armageddon and spread jams across our Guardians, two of which are instantly jammed, which instantly spells trouble, but we are bubbled and committed by now. We see their Guardian start falling in armor, but it goes up a bit, then it falls, then back up. Clearly feeling pressure from our neuts because they cannot run their repairs all the time because of the pressure on their capacitor. But we are lacking in repairs to keep our ships alive, so they switch to one of our Guardians, quickly disposing of it since the others were jammed. A second Guardian of ours falls, and the third has to run away.

Now we have to run, with no Logistics we cannot keep our fleet alive long enough to wear down their own Logistics. We have been out jammed and out logisticed (is that a word?). Everyone burns as best as possible, we lose ships, pods, but we were not surprised, everyone went in expecting it.

Terrible choice of a fight, many things could have helped, but as I always say after a fight: good fight, good learning experience.

Battle Report



-Blöd

Saturday, April 26, 2014

AAR: Fight Night - 4/26/2014

Its fight night again! and boy were we terrible today..... I might as well call it leroy night.....

It starts off on a positive note, killing an Orca that was closing his static connection. Not a bad start.

The next encounter was rather brutal, and involves another Orca. Upon returning home after our Orca gank, we notice we have a new signature in our home system. We launch probes, scan, it is revealed to be a K162 from a C5. A little further digging reveals it is the home of Atztech Inc. Now, we have had a history of bad encounters with them in the past, and by bad encounters I mean being on the receiving end of a 20 man T3 gang with Logistic support. Now, based on these past experiences, our first instinct is to POS up and not fight, we have no interest in throwing away ships if there is no death being dealt to the other side as well. I generally hate Atztech's guts, for my own varying reasons, mainly revolving around their play style of blobing, which may have made me rush to the decision of going for their Orca.

Orca you ask? Why yes, it was a closing Orca, and I wanted it dead. After hearing the report I go full leroy and jump an Interdictor into their hole and bubble it to prevent the Orca's escape. Now, there were not too many ships on DScan according to our scouts, which lead me to hoping they were just quiet today at that hour. Foolish thinking, prime time for a German corporation on a weekend. Anyway, Orca is tackled, I want friends to kill it fast. That doesn't happen however, as Atztech decides that a log on trap was the flavor of the day and they log in a massive T3 Gang along with 4 Bhaalgorns and an Archon right on our heads. Two Proteus and an Ishtar lost in their system along with two pods. One Proteus lost in their system.

Good learning experience for their trap, and further proving that when Atztech comes around again, there is no point in fighting.

-----

The next encounter we had with a group went a little better, although still not great. Lestat was sniffing about in our static in a cloaky Proteus and decided to jump into a K162 from a C5. Other side is an Interceptor and a Pilgrim, who are able to decloak him and force him back into our static, where he is decloaked again. Now an Ishtar and Oracle are on their way as well. I hop in my Navy Augoror and head out to help, landing about 20km off the hole so I would be in Scorch Ammo range. I quickly blap the Interceptor as a result. At this point we have a few more coming, and they all jump out, all except the Ishtar, and so the chase begins.

Half an hour later we are still trying to catch the Ishtar and I am sitting on the K162 C5 in their system. Now my DScan lights up: 2 Guardians, Dominix, 2 Legion, Pilgrim. I make the call to bail but our Armageddon is still sitting on the hole, slowly turning to get away, and gets tackled. At this point I feel like I should go back and help, because its no fun to see a friend you left dying. I ask the fleet to turn around, and Flame grabs his alt to bring a Logi.

We land, I am confident that an Armageddon and a Neut Legion can disrupt their Guardian Logistics enough for our DPS to start making an impact. One key ingredient was left out though: the Dominix. It was Remote Repair fit, and was giving the Guardians extra capacitor and repairs. Upon realizing this, I knew we could not break them, one of us goes down, then another, our solo Onerios is forced to warp off in 30% Hull. We bail, we had to, and it was a costly mistake to not recognize the threat of the Dominix as a possible logistics ship.

Two losses in our static, one loss in their home. And those who are trapped in their system head out through their low sec wormhole to head back to our entrance. And I killed two cyno ships along the way, yay me.

-----

The final fight of the night was the first one where we actually killed something of value, so in that sense it way better than the first two fights. Still not a spectacular performance however, mainly due to a numerical superiority of the enemy.

Scouting the chain, Shaded calls out there is a cloaky Legion poking around in a C6, member of Dropbears Anonymous. We expected a good sized gang behind him, so I log my alt in and hook up with another pilot to get a Guardian pair going, the rest grab DPS and Neuts, mainly consisting of Proteus and Armageddons. Flame baits in his own Navy Augoror and sees if he can draw some attention, and he does, alot of it. Two Guardians plus assorted DPS and support, the majority T3s. We have a similar sized gang, and more neuting power, fight is on!

We land and their first reaction is to jump out into a C2 that Flame was baiting on. Understandable, and I call the fleet to hold on the hole and let the enemy get a little bit of bearing on what they are up against. I had another reason too: if we hold on this side and they jump back to engage us too quickly they would be polarized while we would not be, allowing us escape and allowing them to die. It works, within a minute of jumping out they jump back into us and the fight is truly on. My Guardian is instantly the primaried but the other Guardian does an excellent job at keeping me alive, even thought I am receiving full DPS of the enemy fleet, webbed to under 5m/sec, and target painted. I am able to live long enough to see a Guardian of theirs explode, as well as a Vigilant. Its looking good, we have removed their repairs and some of the webbing pressure off of my Guardian, but I am still slowly falling in Armor. I have to jump out, and my Guardian buddy quickly follows. While the repairs are in the next system we lose an Armageddon. Realizing that our fleet desperately needs their Logistics back, me and my buddy repair up, and head back into the fight, but we are now polarized.

Its a few minutes into the fight now, so Dropbears now has the option to jump into the C2 wormhole we are fighting on for escape. I am instantly called primary for DPS again, and I fall quickly. They have moved in more DPS, as well has received two more Guardians to supplement the one we left behind. We are out classed now, its time to bail. But not before taking a Loki who thought it was smart to jump away with us. We all start to attempt to get out, but we lose several people in the process, along with a Proteus in the C2 that was caught.

Net Value Killed: 1.55 Billion
Net Value Lost: 2.54 Billion
Efficiency: 37%

Damn... Good... Fight...

Now for analysis...

Why did I not call their second Guardian next after killing the first? Two reasons at the time: I wanted webs off of me from the Vigilant which was slowing me down and making me take more damage, and I figured the other Guardian would be capped to hell and back and thus useless and dead weight. What does this result in? A dead Vigilant, but also three Guardians latter when there could have been only two when their back up Logistics arrived. This single call may have cost us the fight, we could not compare to three Guardians, but we proved that we could break two not a few minutes ago, my Guardian had outlasted theirs and a Vigilant, surely we could have done it again? But I decided to keep that Logi alive and kill their Vigilant instead, which resulted in three Guardians in the end. A bad call? Quite possibly.

Obviously all problems would have been solved by us bringing a third Guardian ourselves initially, but that was unavailable to us at the time with limited people. We did what we could with what we had, and we took some people down with us. Props to Dropbears for bringing it!

Fight Night was bloody, mainly our blood, but it was fun all the same!



-Blöd

Tuesday, April 22, 2014

AAR: Tactically Bad

So I just logged on.. whats that? hmm hmm.. yeah.. bait Drake in an ore site.. oh? Pulsar effect? yeah whatever.. I'll fight in a Navy Brutix..

That is how this fight started, and it didn't end great, but still fun nonetheless. Revenant Tactical, a corporation that was two jumps down the chain, was placing a bait Drake in our static, which happened to have a Pulsar effect which boosted its shield tank, but degraded armor tanks. So I decided to bring a Navy Brutix that was, guess what, armor tanked. I warp to the ore site and land at zero on him and start shooting while we wait to see what they bring. Prophecy and a Dominix scouts report. The fight is on.

As I sit there gnawing on the Drake's massive shields the Prophecy and Dominix are in route, as our my friends, two Proteus and a Sabre at first, but this would latter grow. I finally start to chew into the Drake's armor just as our first Proteus lands, which helps finish it off. By now I am hitting low armor and both the Prophecy and the Dominix are hitting me, hard. The rest of our DPS is landing now however, so I am confident that they will be dead despite me dying as well. We mop the Prophecy up just as I explode. Now is when I come to a odd realization: our Sabre has launched a bubble, I can't warp my pod out. Suitably annoyed I slow boat to the edge of the 20km bubble as fast as my 187m/sec pod can go.

In the meantime the rest of the gang is chewing through the Dominix, but not fast enough to save our Sabre pilot. Then comes the kicker, our bubble is still up, neither of our pods can warp still, and we are both given the express trip back to high sec. My 62 mill pod, his 384 mill pod. Finally the Dominix explodes, but the bubble drops in time for his pod to escape.

Was a good fight that we came out on the losing side of the ISK war, but like I said, good fight.

Although it was not over yet. May have gotten too high on Easter.



-Blöd

Monday, April 21, 2014

AAR: 420 Easter Hunt

So, Easter landed on 4/20 this year, meaning everyone in our corporation in some capacity was high, which probably explains how bad we were.

After several drunken attempts at fights and moving in a new carrier for our CEO we rolled into Upholder's C2 System. After a little poking around by Andoi and Lestat they were able to snatch 2 Ventures and a hauler going into an adjacent C5 hole to gas mine. That got their attention!

Shortly afterwords Bruh'n grabs an Ishtar and warps 50km off their high sec wormhole and drops sentries to bait. They come at him honorably with 1v1 T2 Frigates. First come, first destroyed was an Taranis who thought it was smart to land at zero on an Ishtar. Soon afterwords an Ishkur burns out to him and attempts to keep tackle. No, his nice 90 million Ishkur explodes, along with his empty pod which decided to hang around. An Ares also comes to try to help, but it gets away from him in half hull.

At this point we get a report of Dominixes running C3 sites in a different part of a chain. We have to combat scan them because they are in a Data Site, and we miss them even with a Sabre as first tackle. We run around like headless chickens as a result warping to every wormhole in the system (which were quite a few) and amazingly find them jumping out of system into an adjacent C2, still bad at tackling however, so they still warp.

Bored with that, we return to Upholder's system and attempt to get a bigger funner fight; however, they seem content to just sit on the high sec so they have an easy exit to safety. I attempt to bait with a Navy Augoror (I do love that ship...) by warping into their bubble they had anchored on the high sec. I land 20km off or so, and our Sabre warps in and bubbles their hole, hoping that reinforcements will land into that bubble so we can kill them. In the meantime I burn to the high sec wormhole, tanking them in the meantime.


Unfortunately, instead of their reinforcements warping in, Flame warps in full leroy mode and gets drug into our own bubble. The rest of the fleet commits and we lose a few ships to our own bubble. We were still very high apparently, and we lose a Navy Hurricane and a Crow in the process. Whatever, the fight was still good fun. Thanks to Upholders for the fight!

Next chain we also try to gank a Cerberus running a C3 site, but we completely go full retard again and lose a Hound and a Sabre in the process. We did blob a bit too.

Was an interesting Easter Hunt!



-Blöd

Saturday, April 19, 2014

AAR: Fight Night - 4/19/2014

It is Saturday today! That means it is fight night tonight, where we just roll the chain and look for anything that provides us with explosions.

Way too early for me to be on, it was already off to a good start: a dead Typhoon, a dead Ferox, and a few empty Mammoths. They also teamed up with our friends in Task Force Proteus to attempt to kill a few capitals running C5 sites. Unfortunately, according to them, Disavowed rolled in and spooked them. A small skirmish still occurred and good fun was had apparently.

Now comes the time when I log on...

Within ten minutes of me logging on we get a report that a Devoter and an Interceptor is sitting on the wormhole behind our main scout, waiting for him to come back. We get a little trigger happy and blob him a tad.

-----

Two chains latter and we roll into a good sized gang and violently murder their scout. They refit out of their pods and are formed up and ready with 2 Nighthawks, 2 Navy Drakes, a Drake, and a Sliepnir with Loki links. A good sized gang and we were expecting more as well since they had two pods in their POS which we assumed would refit. We also saw a Basilisk on DScan when we first came in, so we assumed they had Logistics that would be coming as well, so we fitted up two Guardians ourselves. Sadly, they decided against the fight once they jumped another scout into our hole and saw our fleet. Disappointed we start cycling for a new chain, while at the same time hoping to provoke a reaction from their scout to jump into my Eris which was still in their system. It worked, and we destroyed him.

-----

Up next comes one of the more bizarre kills I have seen to date. Scouting the next chain for pew, as usual, Andoi calls out that he sees a Legion running sites in a C3. He cloaks up his Sabre in system and waits for a scout to get a bookmark near him while the rest of the fleet forms up. We discover he is from a connecting C5 so I decide to bubble the C5 he comes from to a) delay reinforcements and b) catch him if he manages to warp off the site before we get tackle. In the meantime Andoi will go for tackle for the Legion. As we all make our moves, Andoi establishes solid tackle on the Legion in site, but before anyone has a chance to help, it promptly explodes.

Apparently as Andoi tackled it, the Legion was killed by the Sleeper Rats. As a quick aside, this is not how a PvE C3 Legion should look in any way. It gets a 674 Omni DPS Tank, which while good, could have been better for C3s. But more significantly, it only gets 4 minutes of cap time, not near enough to run C3s which can neut your capacitor fairly heavily. He also did not choose his environment well either, since the C3 was a Cataclysmic Variable effect, which reduced the tank on his repairs to only 492, not anywhere close to the needed tank to withstand C3 Sleepers. Thanks for the loot however! And screw you Andoi for getting a basically solo kill!

-----

I take a dinner break and come back and decide to do some baiting with my good old Navy Augoror on a C3 to Low connection which was bubbled by someone in a Navy Exequror. I jump in, shoot a laser blasts, he jumps and escapes.

I am ok with this however, as I am to be baiting anyway. I just sit there and wait for something to come at me, I see a Megathron on DScan, as well as a Prowler which disappears and reappears a bit, curious but I stay on the wormhole waiting. Bob rewards me with a Leopard. The pod is able to escape however, and appears to refit to an Oracle at the POS. I expect it to come in and snipe me, but I hope it will get dragged into its own bubble, so I move in the direction of their POS and sit at the edge of the bubble and wait. He doesn't come though.

More waiting, no activity, we are starting to get a bit bored. Finally! The Navy Exequror from early jumps back in and engages me approximately 15km off the wormhole, out of jump range. Soon afterwords the Megathron lands on me (I think my bait worked!). The rest of the gang arrives in time to save me, after I got the Navy Exequror down to low armor. He implodes as well as his 360 mill pod. The Megathron follows shortly afterwords. Only got me down to half armor too! It is a shame Lestat and Bruh'n stole those corpses from me, I do like collecting them.

Was a good fight night! Although I suppose it may have been Bob blessing us for our recent sacrifices.



-Blöd

Friday, April 18, 2014

AAR: Probing Got Us Probed

To make the first real post of the blog I am going to talk about a fight we had about three weeks ago with Probe Patrol.

Was a pretty dull day so far, Raar and Bruh'n are fooling around down the chain trying to catch a hauler coming back from high sec by anchoring a bubble on their POS. I'm sitting in the forcefield of our own POS while I was doing some EFTing when Benjamin speaks up and says we have a new signature in our home system. He grabs his scanning Loki and sets out to pin it down while Wedge pulls his miners out of the ore site he was in.

I said it was probably a Null Sec or a C5, turned out it was an inbound K162 C5. Knowing someone had probably just recently opened it into us there was a high chance of people on the other side or nearby. Bruh'n and Raar start making their way back from their POS camping activities while Ben jumps in to start scouting.

He is immediately greeted by several frigates, a Sabre, and an Absolution. Forced to jump back he is polarized in our home system but he is tackled again and stuck with no where to run. Getting a quick bearing on what they had I grab a Navy Augoror and warp to him, landing approximately 20km off of him due to the Sabre's bubble. Quickly noticing they were attempting to killwhore their Covert Ops scouts on the kill I quickly blapped one. Shortly afterwords Ben went down, and the Sabre had burned out to me and bubbled me. At this point Raar, Bruh'n, and Wedge were getting ready to reship and get to me to help. Fortunately, with my nearly 130k EHP on my ship I was able to live long enough for them to arrive, as well as kill the squishy Sabre as well as his pod of 177 million thanks to his own bubble keeping him trapped. Finally the rest of our gang arrives and we pop the Ishkur while the rest of their forces jump back excluding the Absolution, who stays to fight a bit more.

At this point I warp off and refit to a neut Legion and Wedge jumps inside to take a look of possible reinforcements and to escape damage. On the other side was an Archon, waiting to provide repairs. At this point the Absolution jumps back, receives repairs from the Archon, and then, he jumps back to our side, so he is polarized. Just in time for Shaded to come online to help kill it.

At this point we are baffled, but presently surprised, although at the same time wary of the Archon and that it may jump through. Sure enough it does, but it does so too late for his Absolution corpmate. At this point we had no hope to break the Archon with our current numbers, so I make the call to pull out, losing a few ships in the process.

At this point good fights are exchanged in local, a few debates if there will be more pew and Probe Patrol pulled out. It was a fun fight and it was nice to go at them, it was just a shame we didn't have the EU Time Zone to help us kill a carrier. Good fight to Probe Patrol and thanks for not blobbing.



-Blöd

Well Herro there!

This is my first blog that I will have ever written and I will do my best to keep it constantly updated with stories of my activities as well as my corporations. I will also state that this is a blog designed for people with some gameplay knowledge of the MMO game Eve Online and some knowledge of how Wormhole Space works.

First off, a quick introduction. My name is Blödhgarm Dethahal (Blod for short, just pronounce it 'blood') and I am a director within the corporation Transcendent Sedition, a corporation currently residing in a C5 Wormhole with a C4 static at the time of this post. I like fiddling with ship fittings, I command fleets from time to time, and I like welping if I, and more importantly my corpmates, can afford it. Our corporation is rather small (77 people at the time of this writing) but we like to think of ourselves as being potent for our size, although it sometimes makes us bite off more than we can chew. We are here for good fun, good times, and enjoying the scenery.

This blog will contain...
-After Action Reports (AAR): these usually will involve a fight that we were recently involved in and how it turned out. It contains explosions!
-EFT Warrioring: I like fitting spaceships and theory crafting, I may do a few ramblings of these every now and then.
-Galleries: I run on a crappy laptop so the only form of 'art' I can display that is of my own making are screenshots and their Photoshoped variations. If one of my corpmates makes a video of a fight it will most likely get put into the AAR section.

And that is me! my corporation! and what I will write about! I will see you in my next post and I hope Bob gives me the willpower to keep this blog going.



-Blöd