Wednesday, May 7, 2014

AAR: A Cloudy Day

When we are accepting new recruits into the corporation, we do so in a 'normal' fashion. That is, full background checks, API checks, small interview, and of course the Cloudhunter Challenge. Ok, maybe that last bit is not so normal.

Lets back up for a second though. We did not come up with this idea of a challenge, we more or less stole it from an unfortunately now defunct wormhole corporation. One of their directors at the time did an excellent write up detailing the challenge. So before we continue, read up a bit.

Done? Good. So that is one of our final steps in our recruiting process, but instead of asking recruits to come and fight or find us we just ask them to explore wormholes and find something to kill (or die trying). There have been various kills as a result (and some deaths) ranging from Mammoths filled with POS fuel, squishy recon ships, miners, site runners and a few of our own losses. All of which were solo kills by the participants, until today.

The participant in question is Blockade LeBrun. Normal procedure, scan wormholes out, find a target, kill it. He was using his Helios to scout and was planning on refitting to his Proteus to kill something when something was found. Well, what he found originally was a Gila solo bashing a Player Owned Customs Office (POCO). Nice target, very nice. As he burns back to high sec to grab his Proteus he waits for another participant in the challenge to come over to help, just in case it is bait. As he waits however, the Gila is joined by a Myrmidon, and... a Vargur and a Kronos?

You had my interest before, but now you have our attention. There is no way he can take two Marauders plus two other ships. We always offer help to our recruits if they happen across something too big for them, and this is the first time it happened. We start rage rolling chains for a quick high sec exit, after three chains we get one 18 jumps our from the entrance system. As we are burning Blockade notifies us the POCO has just entered reinforced mode and they are warping off; however, not back to their POS, but to a site. We still have time! and we keep moving to the entrance system. A site is finished, we are only three jumps out by now, but instead of the Marauders going to one site together they split up to two separate sites.

Annoying, but doable, we decide to send out Heavy Interdictor to tackle the Vargur while the main fleet takes care of the Kronos. Blockade is still in system providing a little intel on their position, and we go for it. Warp to the site, Kronos tackled? no... Kronos dead. Afterwords we warp over to the Vargur's site and finish him off. Nice tackling Andoi.

Excellent scouting by Blockade and nice job staying patient with us getting over to him. Unfortunately the other recruit had to leave before we were able to kill the Marauders, but in a weird way thanks to him, Blockade waited long enough for him to arrive, so the Marauders could arrive. Interesting how that worked out.

Was best Cloudhunter Challange to date, very pleased to see it being well done. Bob was clearly with this one.



Blöd

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