Monday, May 12, 2014

AAR: Interruption Night

Normal day so far, scouting the chain, a few simple ganks, you know, good times. Kind of a quiet Sunday so far, Euro Time Zone starts logging off after a while and the Americas Time Zone starts picking up a bit. Scouts head out again to find content for the boys and one of the scouts finds something rather odd: a POS, with two hours left on the reinforcement timer and all the defense modules incapacitated. I'd bash it, but we don't know if we have the people to make it time efficient. I send a small bat-phone to Task Force Proteus to see if we can get a little help, they accept, and form up to meet us.

Elephant on DScan sir!

Two hours latter and we are all sitting nicely on the entrance hole waiting for intel to leak down to us from our scouts. At this point we have gleaned the knowledge from TFP that the invaders who put the POS into reinforced originally was Carthage Empires. At least, that is the best guess we got. A report trickles in of someone who is not Carthage, who is bashing the POS instead. Swag Co is bashing it in a few Ishtars, an Astarte, and an Onerios. We also have an interesting development in our high sec staging system: a member of NoHo has appeared in local, a very prominent wormhole alliance. This makes us a bit hesitant to commit our fleet because we are wary of having a T3 Fleet being crammed down our throats. We decide to move in anyway, leaving scouts on all holes, feeling confident that if a T3 Fleet does come to beat us we can elude them in time.

As we make our way to the bash, Swag Co breaks off their bash and comes back our way, which is back into their home system. An Ishtar jumps in, we tackle it, and it jumps back and two our our Protei, including mine, jump to pursue. We miss the one that is polarized but we tackle a different one and force it to jump into our main fleet, where, instead of risking polarization by jump back, gets blapped by our fleet. Tasty.

We decide to let the Ishtars go, and start the bash with the hope it will not take too long to do. As we land, one of the owners of the POS was burning out of the Force Field in an Osprey, presumably to repair his POS's shields. Our fleet's damage projection shines, as we blap him, and his pod from 80km away with no tackle.

Now I could bore you with mindless statements about how we were griped with anticipation as each percentage point of shield, armor, and hull dropped closer to zero, closer to death, but... no...

Fast forward through killing a mobile depot and finding a Venture and a mobile tractor unit in a safe, we are nearing the end, 4% hull left, we are so close.

Interesting though, scouts report activity down the chain where we came from? Swag Co is back, and bad timing too, one of our haulers which was on the way to help with tower loot has gotten caught, oh well. A few of our fleet break off from the bash and help, and get a small bit of revenge. Swag Co is getting more active though, and are sitting on our way out back to high sec. We break off from the bash completely and form up. They have two Guardians sitting aproximatly 50-60km off the wormhole and four Dominixes along with other DPS ships, while in comparison we have two Guardians as well and four Rail Protei with assorted DPS in addition (mainly Sentry/Drone based). Our Protei do an excellent job at spreading their Sensor Dampeners on the Guardians to prevent them from repairing their Dominixes who are close to us. We kill one Dominix and another jumps out the hole to escape death, pushing the hole to Stage 2: reduced. Fearful of the whole fleet starting to jump and crash the hole (they had a lot of Battleships), I decide to pull the fleet back into the system where we were POS bashing, we don't want our fleet stuck with that POS at only 4% hull left, just sitting there. At this point we realized we lost a Proteus to that engagement, still not sure how exactly, but all is good still.

We split the fleet in two, one to finish off the POS, another to engage Swag Co. I held my Guardian alt off in the last engagement because I wanted to get on some ships kills, and I kinda took over FC mid way. This time I put full focus on my Logistics character and warp my main to the POS to help bash it. The POS explodes, and the guys start ripping into the the things that can drop loot, while I turn my attention to my alt.

We go in, three Guardians with similar DPS numbers from before, but this time we don't care if we get locked out. To be honest, the fight was a blur for me, it was the first fight in quite while in which I did not have to worry about what was on field and what to shoot, I was 100% dedicated to being Logistics and it was all action/reaction to broadcasts from my fleet members. Very satisfying to do something I enjoy but don't get to do often. I could not tell you what the fleet was shooting specifically or how it all went down, it was just me paying attention to keeping everyone alive. The only thing I was aware of was a Falcon 80km off trying to jam me and my fellow Logistics.

It was only after the fight died down in which I realized that Swag Co was refitting as they were dying and kept warping back in more ships. Perhaps they thought that their Falcon could be enough to break reps and kill someone in our fleet (which nearly happened once, both of my logistic bros were jammed at once and I was the only one unjammed at one point). Good fights and respect was exchanged. Shout out to Swag Co for bringing it (it should be noted for this last part of the fight we only had 10-12 people, not 17 as battle report indicates because of the first fight where we lost our Proteus). Good Fight.

While that was going on, the DPS ships that we had left behind to finish the POS were cleaning up and scooping what loot they could, anything high value but low volume basically: Blueprints, Faction Modules, etc... We destroyed SMAs, with one being really nice, even though nothing truly significant dropped, popped manufacturing arrays, laboratories, everything that dropped loot or had the chance to. End result.

So, we interrupted a siege of a wormhole by preventing the invaders from finishing their job (which.. Carthage never showed up oddly), we got interrupted by Swag Co who got their first to start our bash for us, we interrupt them and kill one, they bug us again and we beat them off, and we finish the job on the POS and make off with some good loot.

Again, shout out to Swag Co for being good sports and going balls deep, and to Task Force Proteus for bringing much needed Logistics and DPS to make this possible. Was a fun night.



Blöd

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